A living Hoenn
Every map is a shared room. See other trainers walk the same routes, 50 at once, with seamless map transitions.
The Emerald adventure you know, now as a browser MMO. Run through tall grass next to real people, trade the monster you're still missing and battle outside the gym. Every catch is yours. Forever.
Together on the road
Remember two handhelds side by side and the game suddenly being bigger than the screen? CatchOnChain brings that feeling back, without cables and with hundreds of trainers at once.
Every map is a shared room. See other trainers walk the same routes, 50 at once, with seamless map transitions.
The first monster in your team walks behind you and everyone can see it. Talk to it and it hops with joy.
Both see the offer with all stats, both confirm, then it's done. Trade evolutions work exactly like back then.
Challenge any trainer on your map. Battles use copies of both teams, so nobody loses anything. Only the win counts.
One chat per map for everyone nearby, plus a tab for player requests. Word filters and moderation keep it friendly.
Biggest collection, most shiny catches, fastest badges. Every trainer has a public profile with team, badges and achievements.
Get started
No installer, no account. Just your browser.
The cherry on top
“I had a shiny legendary back then.” Almost everyone has a story like that, and almost nobody can prove it today. The cartridge is sold, the battery is dead. Not here.
Fair for everyone
Playing with others is only fun if nobody cheats. Your browser only sends which button you press, everything else happens on the server.
No walking through walls, no speed hacks beyond the allowed pace.
Encounters, damage and catch rolls happen on the server. A shiny is real luck, not an edited save.
Every battle is stored with its seed and can be replayed exactly if something looks off.
Every ranking is earned and every monster you trade for is exactly what it seems.
Roadmap
New regions, an in-game shop and the CatchOnChain token. Your trainer account grows with every step.
Hoenn with the English, German, French, Spanish and Japanese Emerald editions: the story, gyms, trades and battles.
Menus in English, German, French and Spanish, the Japanese edition, and trainers from all over the world on one server.
An in-game shop for extras around your adventure.
The CatchOnChain token launches on Solana.
FireRed and LeafGreen run on the same tech. Bring your catches across regions.
A script turns your onchain trainer back into a GBA save file: take your team, collection and badges to your own Emerald cartridge or emulator.
A share of in-game revenue buys back tokens and burns them, onchain and verifiable by anyone.
More regions, new monsters, new mechanics, one trainer profile for everything.
No. Create a free account with a username and password, or simply sign in with your Solana wallet. Mirroring your progress onchain is optional either way.
Yes. Your save lives on the game server, not in the browser. Sign in with the same account or wallet on any device and continue where you left off.
You bring your own ROM of the Emerald edition. It is checked in your browser and stored only in your browser's local storage. It is never uploaded to our servers.
No. Monsters and items are not NFTs and can't be sold for money, achievements are non-transferable. It's about remembering, not flipping.
About 0.02 SOL once for a complete playthrough. That pays for your own trainer account. All later transaction fees are covered by the game.
Never. Your game saves normally first. Your progress is mirrored to Solana in the background, at most once every five minutes.
Yes. The game runs in any modern browser. On touch devices a D-pad plus A and B buttons appear automatically.